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2026-08-24 22:20:36 +02:00
commit 62f7b1278a
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const Reward = require("../Game/Reward");
const rewardCallback = require("../Callbacks/reward");
const MojoRemovedPacket = require("../Packets/MojoRemoved");
const MAXIMUM_BATCH_COUNT_MOJO = 1000;
const cauldronReward = new Reward({
distributionType: 2,
baseReward: {
3: {
5: { amountMinimum: 1500, chance: 16.5 },
6: { amountMinimum: 1500, chance: 16.5 },
7: { amountMinimum: 1500, chance: 16.5 },
8: { amountMinimum: 1500, chance: 16.5 },
9: { amountMinimum: 1500, chance: 16.5 }
},
7: {
10: { amountMinimum: 1, amountMaximum: 5, chance: 16.5 }
},
5: {
17: { amountMinimum: 1, chance: 20 }
}
}
});
module.exports = function (ws, message, player) {
let amount = message.getUint16(1);
if (!amount) return
if (amount > MAXIMUM_BATCH_COUNT_MOJO) amount = MAXIMUM_BATCH_COUNT_MOJO;
const usedAmount = player.inventory.alterAmount(1, 3, amount);
if (!usedAmount) return
const playerInventory = player.inventory.getPosessions();
cauldronReward.single(usedAmount, playerInventory, rewards => rewardCallback({ isRegular: false, authorID: player.id, rewards, source: {} }));
const packet = MojoRemovedPacket(usedAmount);
player.map.registerIndividualNetworkPacket(player.id, packet);
// global.test.accumulateItem(`${player.id}-1-3`, -amount);
};