54 lines
2.1 KiB
JavaScript
54 lines
2.1 KiB
JavaScript
const EntityNewPacket = require("../Packets/EntityNew");
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const EntityDiePacket = require("../Packets/EntityDie");
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const constants = require("../Data/constants");
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const { TYPES, EVENTS } = constants;
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const { ENTITY_TYPE_COLLECTABLE } = TYPES;
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const { EVENT_DIE } = EVENTS;
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const queries = require("../Data/queries");
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const { QUERY_FETCH_COLLECTABLE_SPAWN } = queries;
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const Collectable = require("../Game/Collectable");
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module.exports = async function (map, globalDieCallback, globalRewardCallback) {
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const databaseSpawn = await execute(QUERY_FETCH_COLLECTABLE_SPAWN, [map.id, ENTITY_TYPE_COLLECTABLE]);
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if (databaseSpawn.error) return process.exit();
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const spawns = databaseSpawn.data.reduce((spawns, spawn) => {
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if (!spawns[spawn.id]) {
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spawns[spawn.id] = {
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id: spawn.id,
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amount: spawn.amount,
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respawnTime: spawn.respawnTime,
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reward: []
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};
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};
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if (spawn.categoryId) spawns[spawn.id].reward.push({
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categoryId: spawn.categoryId,
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itemId: spawn.itemId,
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min: spawn.min,
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max: spawn.max,
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chance: spawn.chance,
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isLastShot: spawn.isLastShot
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});
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return spawns;
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}, {});
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const convertedSpawn = Object.values(spawns);
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map.registerCollectable(convertedSpawn, collectablesData => {
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collectablesData.forEach(data => {
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const { collectable, collectableSpawnProperties } = data;
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const packet = EntityNewPacket.collectable(collectableSpawnProperties);
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map.registerNetworkPacket(collectable.id, packet);
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collectable.on(EVENT_DIE, function (data, author) {
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const packet = EntityDiePacket(data);
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map.registerNetworkPacket(author, packet, [1]);
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});
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});
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}, globalDieCallback, globalRewardCallback, Collectable);
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}; |